It’s not secret that – as far as the core gaming demographic is concerned – 2K Games bungled the announcement of XCOM’s rebirth. Having taken an extended vacation that lasted over a decade (discounting the Game Boy Advance’s Rebelstar: Tactical Command, as many do) the return to consoles of one of the most overlooked genres in recent years would surely have been met with great enthusiasm. Instead however, 2K Games decided to reveal their new first-person shooter (FPS) project, simply known as XCOM, ahead of their full blow re-imagining of the cult classic UFO: Enemy Unknown. It was an odd decision, but thankfully not one which has had too much of an impact on the development of the franchise it would seem, as XCOM: Enemy Unknown is every bit the strategy experience that long-time fans have been hoping for.
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.
Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.