Ever been frustrated by being shot as you run into cover in Battlefield 3? Ever wondered why you can’t look down the scope while crawling in prone mode? What about why games like Battlefield and Medal of Honor don’t feature locational VOIP, or what system requirements you’ll need to run Warfighter on Ultra?
We’ve been speaking to Kristoffer “Hoffe” Bergqvist, Creative Director of Multiplayer from Danger Close Games, and ex-DICE employee of six years on the Battlefield series, and he’s given us all the answers. Read on for our massive interview on all the nitty-gritty details on Medal of Honor: Warfighter.