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Resident Evil 6: Is mass-market appeal really necessary?

This is a sort of a mini-editorial, based on the recent comments by Capcom on how they wanted Resident Evil to be an action-oriented franchise. Recently, Resident Evil 6 director Hiroyuki Kobayashi had said that the reason they made Resident Evil action-oriented was because they needed to have that mass-market appeal. The casual audience who are easily swayed by flashy visuals and Michael Bay-type direction had to be exposed to Resident Evil as well.

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core_52834d ago

it´s all about money, not what fans want.

PhoenixRising372833d ago

seems to be that way if a game is actually going to do well. it's very hard for an unrecognized company to make a game and get big sales. The market is heavily saturated with games from companies that have been in the business for a long time. Activision, Naughty Dog, Capcom, Everything published by Nintendo, etc. A game from a small company has to be very well-made, but also not be generic to have a chance now.