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60°

Exclusive Interview With The War Z's Lead Designer

Earlier this week, FPSGeneral debuted it's interview with The War Z's Executive Producer, Sergey Titov and today they're following that up with another exclusive chat.

This time around, they managed to grab Hess, the Lead Designer on The War Z. Busy as his schedule is working on the game, Hess was kind enough to sit down and talk with them about the game for a few minutes. In the interview, we chat about the latest challenges that the team is facing from a design standpoint, as well as how Hess thinks that players will choose to interact with each other.

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fpsgeneral.com
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Community4215d ago
ahamling274215d ago

This looks sooooo much better than DayZ, graphics wise. I really hope they tune that tactical knife a little better though, one-stabbing zombies seems a little over-powered.

I can't wait to get into the beta of this though, it's gonna be sweet!

ThanatosDMC4215d ago

I want to know if it's the same thing as DayZ in which "if i could see it, i could go to it."

30°

Hated Games That Actually Had Some Neat Gameplay Mechanics

Let's face it, there are some hated games out there that are just complete trash. The developers responsible for these games usually have little clue about game balancing and their poor decisions usually leave their game to die in the dust.

However, sometimes a developer will make an absolutely terrible game that still has some admirable game mechanics.

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gaming.itrelations.co.uk
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Community2274d ago
30°

The Big Book of Controversies: Chapter VIII

A continuing look at the various controversies plaguing the video game industry. In Chapter VIII: The War Z, SimCity 2013, Brown v. Entertainment Merchant's Association, and the less-than-stellar public image of the Xbox One prior to, and shortly after, its release.

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enthusiacs.com
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Community3342d ago
30°

The War Z sold 2.8m copies despite dismal reception

Open world zombie survival sim Infestation: Survivor Stories - better known under its original name, The War Z, before altering it due to a trademark issue - has sold 2.8m copies since its launch in November 2012.

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eurogamer.net
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Community3381d ago