"When Castlevania: Lords of Shadow arrived on the scene back in 2010 everybody was gob smacked by what Spanish developer MercurySteam had managed to achive. The Western developer had managed to propel the series back into mass-market appeal and into the realm of 3D action adventure without fudging it up. So, when it was announced that MercurySteam would not only be developing a sequel to Lords of Shadow but also creating a brand new Castlevania 3DS game, that clever invention we collectively call the Internet may have done a little sex wee (not literally the Internet, but the people on it)."
The history of MercuryStream's development of Metroidvania games up to Metroid Dread.
"In a sea of games inspired by Metroid and Castlevania, only one company has ever worked on both series proper."
Although it seems that Luigi had never entered Dracula's Castle before Super Smash Bros. Ultimate, he has actually indirectly appeared in Castlevania.
MercurySteam rose from the ashes to create three Castlevania games and Metroid: Samus Returns. Studio Head Enric Álvarez explains how it all happened.
Yall still messed up your opportunity by not making castlevania lords of shadow 2 much much better
Had strong foundation to build on yet the 2nd game wasn't as good
So excited for this and LOS2. They did such a great job with the first.