HXR: "I’ll happily admit the days of me being good at any beat ‘em ups has left me, the same time my hair did, especially when your non-gamer girlfriend can beat you over and over and over again. But MvC Origins is an old school game so it pulls on my heart strings so I had the advantage, well I hope I did. Origins packs in Marvel Super Heroes and Marvel Vs Capcom: Clash of Super Heroes. But have the 2 classic 90s titles aged badly or are they still a blast to play?"
While Marvel vs. Capcom: Clash of Super Heroes may not have invented the cross-tag fighting platform (that honor would go to X-Men vs. Street Fighter, which released years before), it certainly solidified it, adding a smorgasbord of new characters from both the Marvel and Capcom universes to duke it out in high-flying fashion, with a number of powerful moves and super techniques that would leave opponents in the dust.
You can't make everyone happy, but there are definitely a few heroes and villains who really should be in Marvel vs. Capcom.
Yeah it's really strange that they didn't use any of their Netflix characters. Banking their cinematic properties seems to be a main focus of the suits anyway. Why leave them out? Both companies have a ridiculous amount of characters to come out with a roster so uninspired. Im having fun for what it is but it still makes you wonder who's making these decisions.
MvC:I has the most underwhelming roster in the series.
So much potential for characters that could've been unexpected gone to waste.
The main reason I didn't buy capcom marvel infinite is because it doesn't have a combo breaker..
A look back at the Marvel vs Capcom series and the evolution of pixel art to 3D.
It's just a pity the magic that Capcom captured in the '90s with their hand-drawn sprites has been lost to generic, plasticky 3D models. Marvel vs Capcom: Infinite is fun, but that world-mashing graphical charm just isn't the same.
For once can we like just let a franchise change without holding it to nostalgia?