10,000 plus.
That's how many character animations are loaded into Assassin's Creed, 700 of them alone contextual. To put things into perspective, Prince of Persia: The Sands of Time, developed by the same crack team at Ubisoft Montreal, features 500 character animations. And Prince remains to this day one of the finest animated games on the market. Get the picture?
Salman from Tech4Gamers writes "If Ubisoft plays its cards right, the Assassin's Creed remakes could achieve what Resident Evil 2 Remake did for Capcom."
You believe something good would come from Ubisoft? Did you sleep the last 10-15 years?
The only time they should be remaking the first game is when they are ready to reboot the series after a long break and want to get back to their roots. Start a new re-freshed timeline which they've convoluted.
Though capcom has had sales for there re games lets not all forget the huge elephant in the room which is mod support.
The first resident evil remake was made by fans taken down by capcom then they stamped there logo on it after that mods came in made the replay factor way better than the original.
But when they made them all in house then came the cuts for the modern audience followed by re4 mt's then they went after the modders even in really old titles trying there best to crush mod support. Then you got the horrible drm crap pc port of village and that dumpster fire online re game.
So capcom has made money on remakes but after awhile there shine is not so bright
I hope ubisoft does not copy capcom as they would turn that dial from a 8 to a 11 add in there own mt's to older titles with time savers live service bs or worse black flag with stamina meter's.
Guillemot discusses his vision for Ubisoft’s upcoming slate, the future of the Assassin’s Creed franchise, the good and bad of the games industry, and more.
Can’t imagine someone whose opinion I care to hear less. Unless it’s a “AAAA” interview, then that changes everything. /s
Damn I know we gone be waiting a while for those remakes, 😫 the classic ac games deserve, it would be dope if more devs did this, get the remembered gems closer to a technical level they pictured back then
This should make fans and collectors very happy. PureArts & Ubisoft Announce Assassin’s Creed Hunt for the Nine 1/6 Scale Diorama Assassin's Creed Hunt for the Nine 1/6 Scale Diorama available for pre-order on January 25.
This was an article covering the game at X06...so, I don't know, maybe you want to include this in the 360 section as well? Maybe?
Also, this was expeceted but interesting:
"While the PlayStation 3 and 360 versions of Assassin's Creed are virtually identical, Raymond did say that on the 360 the team is putting a special emphasis on achievements. The hardware also allows for improved threading, which will improve even further the crowd AI."
Threading is, in simple terms, when you break apart chunks of code so that they can be run "simultaneously" on the same processor, improving the theoretical performance and efficiency of certain types of code.
That said, I don't think the last statement necessarily referred to the 360, but to both next-gen colsoles.
I think what they meant was. The 360 version is focusing on achievments, as we have yet to recieve information from Sony on this aspect, but we are focusing on improving the threading for both systems.
No need to panic, they said the games will look identical and I in no way doubt this. At the end of the day, each machine has its own strengths and bottlenecks, but they'll pretty much even out in terms of actual game performance. (Note, please don't pull the stupid argument about Oblivion or whatnot being improved on the PS3...of COURSE it will be improved with the additional development time).
This game is going to be the muts nuts!