Kotaku:
"While everyone gets excited over Firaxis' very-promising XCOM remake, it's easy to forget that there was once another XCOM game on the cards from 2K. One we haven't seen nor heard from for a very long time.
There may be a good reason for that. First seen by the public as a uniquely retro first-person shooter, these screenshots sent in by a Kotaku reader - part of what we're told was a recent marketing survey - suggest the game has gone back to the drawing board, coming back as a third-person shooter."
The XCOM Complete Game Bundle includes lots of DLCs and games playable on the Steam Deck. You can save over €220 on the 17-item bundle.
With E3 starting next week, 2K Games revealed the biggest E3 line up they have for the year
Only game iam waiting for is for mafia 2 nothing else intrest me well only Metal gear solid peace walkers but ill get that soon
nice. waiting to see what mafia 2 and spec ops the line has too offer. not into rts games, so civ 5 not for me, and not too familiar with x-com series.
COG: A group of industry veterans from the XCOM franchise have teamed up to launch the new turned-based tactics studio Bit Reactor.
From the *new* Xcom franchise. The original was developed by Julian Gollop and Mythos games. He is currently in charge of Snapshot games and his latest take on Xcom was Phoenix Point.
I'm all for more tactics games. played Phoenix Point on Game Pass (ended up purchasing it), it's good...but doesn't have that same XCOM 2 feeling. Would love to see what these guys have to offer
Actually i kind of liked the FPS vibe shown on the first videos from XCOM. I hope they don't screw this up changing it to 3rd person. I'm curious.
Still anxiously awaiting for the release of XCOM Enemy Unknown. *claps hands like a foll*
a 30 downloadable game? ill take that. personally that would be the best way to put it out. i'm pretty sure 2K doesn't want their two XCOM games cannibalizing each other in sales.
Hope it doesnt screw it up, it was looking really good.
Just seems a little late to be completely changing the perspective (becuase the rest of the gameplay mechanics should be built around it to make the most of it).