GamesBeat's Rob Savillo: I remember playing X-Com: UFO Defense many years ago and losing all the time. I’d get that screen with the three-armed mutant man, and the game would tell me that the alien invaders had enslaved all of humanity.
Well, good. Screw ‘em. I’d just been fighting the struggle of their digital lives when their incompetent governments cut off funding to the only organization (i.e., mine) trying to do anything about their extraterrestrial visitors! Hell, in that last mission, I was rooting for the bad guys, letting veteran soldiers stand in the open so I could watch them melt into little bloody pixel piles.
But just cheering for evil isn’t enough. Sometimes, I want to be the bad guys. I want to lead the invasion personally and bring our species to its knees.
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.
Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.