90°

Platinum Games in talks with western publishers over future projects

"Perhaps [SEGA] did not realise how good our games were," says Bayonetta dev.

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Community4224d ago
Reibooi4223d ago

As would I. Very underrated game in my opinion.

zgoldenlionz4223d ago

Vanquish was so awesome! I'd buy V2 day 1.

SamPao4223d ago

HELL YEAH!! one of my most loved games this generation!

gamer78044223d ago

Very interesting, i thought bayonetta couldn't have been made without nintendo...

Truth reveals itself here. Lots of western publishers who would have made it happen.

Baka-akaB4223d ago (Edited 4223d ago )

where do you even see a hint of that ? All it says is that plenty publishers wants to works with them on action titles , not that they want bayonetta itself .

If anything most would likely ask them to reboot a once popular action franchise for them .

At least that's what i'd do if i had say the Turricane franchise lying around or Strider or Shinobi . I'd say no to Bayo2 but yes to a potential reboot of my franchises .

gamer78044223d ago (Edited 4223d ago )

So no western developers would be interested in their flagship IP... Right. it's pretty clear Nintendo snatched it up so the western developers are fighting over leftover Ips.

It's pretty clear platinum could have went with another publisher they just decided on Nintendo for the obvious benefits.

They won't mention ips or western publishers names cause it's not finalized yet.

Baka-akaB4223d ago (Edited 4223d ago )

There is nothing clear here only your assumption (and mine) .

As a talented developper with known stars from the business , it's no stretch to think they'd wan a new ip from them , or give them the rein over some older ip .

You have a pretty clear case here with Konami and MG Rising . And a far less talented studio like Ninja theory had the same thing happening so far

Finally i doubt they would fight so much over IP everyone except the fans considered failure in sales .

wishingW3L4223d ago (Edited 4223d ago )

Nintendo has Bayonetta 2 locked down which was their best IP so what can they possibly offer to us now? I want Bayonetta 2 tough but I'm not buying another Nintendo console because I didn't like the N64, GC and let's not even talk about the Wii. Nes and Snes were the only Nintendo consoles that I liked and those are from like 20 years ago. I just don't like Nintendo anymore nor their games. =/

I_am_Batman4223d ago

I don't really like Nintendo's past consoles either but I do like some of the games only playable on those consoles. And now that Nintendo is getting more exclusive hardcore games (at least it looks like they do) I probably will have to buy a Wii-U at some point. Good thing is that it'll be backwards compatible.

cleft54223d ago

It definitely looks like hardcore gamers will not be able to ignore the WiiU now. The Bayonetta publishing move and the Monster Hunter deal makes it clear that Nintendo is trying to regain it's dominance amongst hardcore gamers now. I don't think they will ever surpass Microsoft and Sony in the hardcore games department but they don't have too. All they need to do is secure a few titles that tugs at the hearts of hardcore gamers. People can say what they want, I will be playing Bayonetta 2.

Nintendo made a lot of money, so it's going to be interesting how they choose to spend it because it's clear that they plan to make some power plays. I don't see them securing an IP like GTA5, it would just cost too much, but their are a lot of other hardcore games that we all want to play that Nintendo could secure for a low cost. Sadly, a lot of gaming companies are in bad shape so no one is going to eagerly refuse money from Nintendo. For example, Nintendo could buy the Darksiders franchise from THQ. No way THQ, in their current financial state, could just ignore the amount of money Nintendo would throw at them for that series.

ZeroChaos4223d ago

So much arrogance from them the past few days.

cleft54223d ago

True, but they can back up their talk with amazing game after amazing game. Unlike David Jaffe, David Cage, Jade Raymond, or Peter Molyneux. These guys are the real deal and they are enjoying the spotlight a bit. Considering the death threats they got for making Bayonetta 2 for the WiiU, let them enjoy the spotlight for a bit.

DivineAssault 4223d ago (Edited 4223d ago )

Platinum games may be using Nintendo to get more experience.. If they learn some dev techniques from them & ditch em for nx gen, it may help make their games better.. Of course thats not factual but its happened with many dev teams before.. Watch Bayonetta 3- whatever else they make go to other consoles.. Unless it finds massive success on wii u, that series will return where it was born..

110°

Hideki Kamiya On Why He Left PlatinumGames, His YouTube Channel, and His Next Game

In a wide-ranging interview with IGN, game developer legend Hideki Kamiya reveals why he left Bayonetta maker PlatinumGames and what's next.

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darthv72124d ago

Long shot here but with him out of the picture... MS could get PG to finish Scalebound. As it is, the project was shelved and Ms still had all the work they had done up to that point. HK's mismanagement of multiple projects is what caused MS to pull the plug, but I feel they still wanted to get it done at some point.

gold_drake122d ago

if MS hasnt picked it up yet,it will never return. it was cancelled in 2017. 6 years ago.

MS owns the IP, not PlatinumGames.

Cacabunga122d ago

I have been waiting for a new Vanquish for a long time!! I barely imagine how the result could be on PS5

isarai124d ago

Sounds like Tencent influence was something he wasn't down with.

Levii_92123d ago

Sorry,you have been blocked by Hideki Kamiya. ❌

Zenzuu123d ago

“My work with Platinum Games was based on a relationship of trust with the company. I decided to leave because I felt that the direction the company was heading in was different from my beliefs as a developer. Without that element of trust, I couldn’t continue working there, and so I left, so that I could continue working in what I consider to be the right way.

“I don't think of games as products, but rather as works of art. I want to put my artistry into games and deliver games that could only be made by Hideki Kamiya, so that players can enjoy Hideki Kamiya games exactly as they are. I decided to leave the company and forge my own path, to continue making games that reflect the developers who made them.”

210°

Hideki Kamiya will be leaving PlatinumGames on October 12, 2023

Hideki Kamiya will be leaving PlatinumGames on October 12, 2023.

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-Mika-205d ago

Phil better have that check ready. Hideki expertise and knowledge would be a great asset to the Xbox team and can possibly bring growth in the Asia region.

VersusDMC205d ago

Phil already canceled a Kamiya game(Scalebound) so we know he doesn't have the check ready. And that check couldn't keep Shinji Mikami there either...but maybe?

CrimsonWing69205d ago

I’m still bitter about that cancellation. Even if it was in dev hell he could’ve given it to an internal studio.

Obscure_Observer205d ago

@CrimsonWing69

"I’m still bitter about that cancellation. Even if it was in dev hell he could’ve given it to an internal studio."

Are you crazy???

That would be extremely disrespectful!

Michiel1989204d ago

@obscure as if one of ms's own studios would know how to get the game out the door in a great way. Remember what happened when they did that with Duke Nukem Forever?

20nmrtnz205d ago

Tencent and Netease around the corner: Bonjour!

AdonisIsBeast204d ago (Edited 204d ago )

Was the 69 billion dollar acquisition plus 8 billion for Zenimax not enough lol?

-Foxtrot205d ago

How sudden, I wonder what changed.

Maybe after the certain story choices and direction for Bayonetta 3 they can hopefully make it more like the first two games.

justsomeoffdude205d ago

i've always felt platinum games lack of growth/failures can be traced back to kamiya. He seems like a very troublesome person to work with

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40°

Interview: Platinum explains why The Wonderful One needed to go solo | VGC

Vice president Hideki Kamiya, director Yosuke Matsumura and producer Yuji Nakao discuss the standalone release.

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