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40°

Aliens Versus Terrorists: Microsoft Comments On the Halo/Call of Duty Comparisons

Comparing the “Halo” and “Call of Duty” franchises is a common occurrence–both have produced multiple games with impressive sale numbers, both have wildly popular multiplayer modes, and both are first person shooters. Since the beginning of time (AKA the first time the franchises began to compete with each other), comparisons have been made by players, reviewers, and even the occasional laymen who understands video game sales.

But rarely do we get the developers making the comparison themselves. Until Frank O’Conner, the director of the “Halo” franchise, decided to say that “Halo” differs from “Call of Duty” in that it does not give an unfair advantage to the player with the “bigger gun.”

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Community4232d ago
60°

The importance of audio: How music makes games better

How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?

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Community26d ago
130°

Ex-343 dev says there were “20-30” pitched Halo games we’ll never see

A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.

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Community65d ago
Kaii64d ago

Well, 4-Infinite dropped the ball massively so don't worry.

Sgt_Slaughter64d ago (Edited 64d ago )

Not really. 4, 5, MCC, and Infinite are only remembered for their shortcomings and failures when the franchise was purely known for being a system seller and an all-time great. There's a reason 1, 2, 3, and Reach are looked back on fondly, and it's not because of nostalgia.

FinalFantasyFanatic64d ago

I don't know of anyone that speaks fondly of the later Halo games, I would like to play 5, but I know it's not good, and I'm just waiting on Infinite to hit my strike price. I played MCC a lot later after it came out, so must of those bugs/issues were gone by the time I played it.

64d ago
PhillyDonJawn64d ago (Edited 64d ago )

To say it dropped the massively is just not true. Many in the community hold H5 as the best mp mechanics in the entire series and say its what 4 should've been. Its campaign was trash but the MP is Fantastic and many faces of the community still play today and it only made 500mill in the matter of months but sure it dropped the ball massively. 4 was hated due to all the changes at once. And CoD like feature and rightful get hate but it's campaign story was liked by a majority of ppl. 343 hasn't nailed ot 100% but they get 1 thing perfect but F up in other places. Infinite had a good campaign and design but the story was a mess. The MP improves upon what Halo 3 was and is what many ppl wanted to go back to but it lacked content severely. So massively aint the word. Dropping the ball massively is when it's pure trash and unplay/unenjoyable. Most ppl blind by nostalgia so soon as 1 thing aint the same its hated cause Halo set the bar so high
FYI reach was not that good.

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Vengeance113864d ago

Dead IP, time to invent something new.

kaos8964d ago

Maybe they can have ID or one of the COD studios help 343 with this series.

jznrpg64d ago

Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them

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80°

Why 343’s next Halo Xbox game needs to be a return to ODST

With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.

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Community103d ago