At "the end of 2005 or early 2006," Pitchford told IGN, Gearbox co-founder and Vice President Brian Martel met with Alien creator Ridley Scott to discuss his game. "They talked about the Space Jockey, and they talked about the Derelict," Pitchford said. "And I have a very strong hunch that that discussion not only sparked the creative seed that led to us doing Aliens: Colonial Marines, but I have a very strong hunch that it sparked Ridley into the Prometheus film that we got."
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.
Doubt it...I think there was always plans to do a film before Alien and explain what happened before Ripley and co found the eggs and the spacejockey.
Obviously it didn't really clear everything up in Prometheus, to be honest there was more questions then answers but thats only because they want to create a trilogy out of it.
I don't think they understand the way hollywood works....
This idea has been around for a bit.