It seems to be a bit of an oddity these days for a game to both deliver and reward the use of stealth. This is not to be confused with games that simply allow you to render your character to some degree of invisibility in order to conveniently bypass certain portions that would, by any other means, normally be difficult. Mark of the Ninja, developed by Klei Entertainment, has implemented the best stealth mechanics of any game in recent years. Instead of either making combat a nonobjective, or making stealth an option and not a necessity, Klei has found a perfect merger of punishing those who attempt direct confrontation while still allowing the ability to lethally take out enemies.
Mark of the Ninja truly makes its stealth gameplay shine, despite being a sidescroller. How did they pull it off?
The best game Klei ever made until they went only started making early access games.
While everyone likes to play the latest shooter, and mess around in the biggest open world game, not everyone has the gaming system that's up to the task.
Fuzzy Pixels takes a look at five of the best stealth games ever made.
I know it is only an opinion but neither Splinter Cell: Chaos Theory, or Tenchu: Stealth Assassins make the list?
my god who is accepting these videos? Metal Gear solid? really? Dishonored,too? No, Chaos Theory either. Such a terrible list.
Do not read this review, there are some massive spoilers in this.