Nikole Zivalich: "The Elder Scrolls 5: Skyrim: Hearthfire is a minor add-on pack, it's especially minor in comparison to Dawnguard. Despite the fact Dawnguard has yet to make its debut on the PS3, Bethesda released the second content pack for Skyrim on September 4, 2012, only a week after announcing it. Hearthfire, which only costs 400 MS points, adds two features to Skyrim: building a home, and adopting children. As someone who has invested nearly 200 hours into Skyrim, I can confidently say these weren’t features Skyrim fans were clamoring for. Nevertheless, it’s new Skyrim content, and I want it."
"With having no internet at the moment I’ve had a chance to go back through my steam library and play games I wouldn’t normally go back and play, and Skyrim is one of them. With the new remaster, and no modding capabilities while I’m offline, what better way to experience the game than the “Vanilla Deluxe” version."
" no modding capabilities while I’m offline " lol consoles.Also,modding tools???Ever heard about them more than 6-7+ years now???no?It shows.
I got the game for free on pc and I have over 200 mods installed (many of which I converted myself from the original Skyrim). Within 120 hours of gameplay I've only had 4-5 crashes (always mod related)and it looks beautiful. Even on my monster rig the original skyrim crashed regularly with half the mods I have now and it didn't look as good or run as well. I'm more than happy with the remaster.
ScreenCritics takes a look back over our top 11 worst pieces of DLC we wish hadn't happened
Hearthfire:
"The DLC adds nothing to the game except for the ability to build your own house."
For $5 you could build a house in a number of ways, you could include forges, enchanting tables etc so that crafting/alchemy could conveniently be done all in one place, you could adopt children, you could keep a pet, you could turn followers into stewards, you had a carriage driver who would take you to more places than any other carriage service, you could bake/beekeep/farm and fish (which were great if you had a survival mod), and your house would often be attacked and you'd have to defend it.
You could also use it, as most people did, as a central location to store all of your items, display them on weapon/armour racks, and a place to sleep (again, good for survival mods).
So yeah, 'nothing' but all of that.
Skyrim is an amazing and wonderful game. However, now that the excitement has been set aside after all these years, there are things that need improvement.
Main thing I hated about Skyrim was despite the fact the world was so open they couldn't do the same when you enter a town.
You know how annoying it is go through one loading screen after another when you are roaming around a town. All the doors should of been open so you could go in and out without trouble. Would of made the Restoring the Thieves Guild quests easier.
Oh and a pet hate was how all the tombs and dungeons featured Draugr. They could of mixed it up more, where were the normal Zombies from past games, add more Skeletons, ghosts etc