Peter at El33tonline writes:
"Mix squad-based, tactical, turn-based battles with randomly generated but persistent characters, and meld it with strategy on a global scale where what you research and build affects the equipment of your units in the battles, and you have something like X-COM. Now consider that this was a game made in 1994.
X-COM still stands today as one of the best strategy games ever made and nothing else has quite matched its formula, but it looks like XCOM: Enemy Unknown might. I hope it does. If anyone can do the original game justice, it’s Firaxis, and despite the times we live in, to their credit they’ve gone and made the game properly turn-based and, from the 40 minutes I played, completely awesome."
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.
Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.