The complexity and depth of Metal Gear's fictional history and lore rivals that of any RPG worth its salt, and as a result many of you may have had no idea what happened in the Metal Gear Solid: Ground Zeroes trailer that dropped a few hours ago, especially if your history with Metal Gear never extended to the PSP.
Luckily for you, the Joystiq Qrew has spent over four hundred trillion collective hours immersed in the murky waters of Metal Gear, so we're going to lay down what the eff just happened as best we can. Needless to say, things could get a bit spoilersy, so all the goodies have been tucked away after the break.
300,000 Metal Gear games were sold during the first quarter of 2023, Konami has announced, bringing the total number to 59.8 million.
I know re-makes and stuff have been played to death this generation.
But damn I wouldn't mind an MGS4 remake
I thought the series would have sold more over all these years and different releases.
Some of the best fun you can have online was the first metal gear online and to a lesser, but still fun to an extent, MGO2. The magazine, CQC, stealth, and tactical play Vs real players is just a blast. Not to mention playing Snake vs everyone? Amazing. The game will never be the same without Hideo, but Konami can definitely update what’s already there and take my money.
Hideo Kojima: "After the launch, many people seemed to expect GZ to be a full game."
People would have gotten “your intention” if you stated it from the beginning but people didn’t want smaller episode like MGS games.
He should have just focused on MGSV and work Ground Zeroes into that game instead
I'm sorry what now?
Who expected that?
If it was meant to be episodic or an experiment for that, the price should / would have reflected that
To be fair, there really wasn't enough content to actually justify even the smaller price tag. It was still half the cost of a full game, yet a 20th of the content.
I can't stand these paid glorified demos.
Lol, I loved Ground Zeroes, but releasing that level at $40 during a dryspell for games at the onset of the new gen was an obvious cash grab.
I handed over my money happily, but plenty of non-diehard fans were understandably letdown by the scale of what $40 bought them.
I don't know how about anyone else. But i've bought it for $20 1 week after release (or $15, don't remember the exact exchange rate) and spent 24 hours beating every mission and getting all the steam achievements. I was 100% aware what the game was about beforehand though and i did enjoy every second of it. I knew it was a work in progress and it was probably the best and less restrictive game i've played in a long time (and controls were just perfect).
Even previous MGS games didn't gave me that much freedom as Ground Zeroes did.
Love stealth? Got you covered.
Want to speedrun? Here's the timer.
Wanna kill everyone? No problem, grab that AK then and let's party.
Wanna cause chaos? Just tell Pequod where to land.
Love to drive? Then go ahead.
Miss Raiden? Then play as him.
I wish they would continue MGSV, finish remaining chapters and add more missions as DLCs, there was SO many options... A poor man still can dream...
Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful. Everything about it is mechanically focused and aesthetically nuanced, and not a single thing feels out of place or without purpose. Big Boss moves about each environment with a pace that provides the perfect cadence to use all manner of gadgets in whatever ways you like.
I played it long after the hype had settled, and I had a blast with it. Strip away the disappointment over what it could have been, and you're still left with a great game
"Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful."
Let's not pretend Kojima was entirely innocent there. The game was 5+ years into development, way over budget, and wasn't even halfway done. That's why Chapter 2 is so unfinished and Chapter 3 was scrapped entirely. He was wasting time micromanaging and second-guessing everything his team was doing, and little to no progress was being made. The same thing happened with MGS: Rising. That's why the game got rebooted as MGR: Revengeance and was handed off to Platinum. That's the only way the game was going to get finished. And yet after wasting millions on a scrapped game, MGR only went on to sell a little over 1 million units. It was a failure no matter how you look at it.
That's why Kojima was "locked away" in his office for the final 6 months of development of MGSV. So the team could actually piece together and finish the game. Was Konami just supposed to let Kojima spend more than a decade with infinite funds to make one game? Kojima isn't Rockstar, his games don't sell 170+ million units. At some point the game has to come out.
I get that Konami are a garbage company but they aren't solely responsible for what happened with Kojima. As much as I love his games and will always be a fan, MGSV was almost entirely Kojima's fault and I'm tired of people pretending that it wasn't.
Best gameplay of the series hand down, its not even close. Worst story in the series hand down, its not even close.
Im a huge MGS fan own every single game in the Whole series and beaten every game but Grew up playing it on the PlayStation . And now that its multiplat ,To me its loosing its spark now its just a Multi Platform game. Not saying it was ever PS exclusive but When people thing MGS they think PlayStation and i don't like where MGS is going :-/
The man with the burned face in my opinion is psycho mantis(just a theory ) if u look back at mgs1 mantis tells snake that he encountered big boss, and that they were 2 opposites. Mantis preferred carnage. And we also learn that mantis killed his father and burned down the whole of his village killing everyone, that's where he may have disfigured himself . He was also working for the FBI, and the KGB which can give him a status of commander.
Well that's what I have on him.
Anyone else got any theory in who the mysterious burned guy is?
The disfigured man is clearly not a member of XOF as he and his team were pretending to be in order to get that message or tape deck to Chico. If he was a member, why did he remove the logo off of the helicopter and throw away their patches? XOF is likely Zero's faction. The other side of the "Fox" coin if you will.
The disfigured man is Galvez in my opinion.
I think it is a returning character, mainly because of how they revealed him. I could tell he was burned from the get go, but they kept hiding his face like it would be a noticeable surprise. Then they show his face and its supposed to be the "oooh!"
That or this trailer was made from a scene in the middle of the game and thats just how Kojima reveals his characters (they quick turn, somewhat pause for the credits and name, then go back)
Based on the gameplay it could just be one of the early scenes and that may be the case. Snake intro, then it goes to this, then it goes back to Snake and the game starts.
I think the burned guy is either Major Zero (Major Tom) or a clone of him. Ground Zeroes. Duh. Dude founded the Patriots on behalf of the Philosophers, and worked with Naked Snake until they had a falling out over something which caused Zero to make multiple clones of Naked Snake, Les Enfantes Terrible. He also went by the name Cypher in Peace Walker.