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New York Times: 2007 Was A 'Sea Change' In Gaming

New York Times: Ever since video games decamped from arcades and set up shop in the nation's living rooms in the 1980s, they have been thought of as a pastime enjoyed mostly alone. The image of the antisocial, sunlight-deprived game geek is enshrined in the popular consciousness as deeply as any stereotype of recent decades.

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