Non Specific Action look at why 'photo-realistic' graphics will not improve games or their emotive connection with gamers.
Check out the fresh Final Fantasy IX artwork released for its 25th anniversary, alongside new Japanese bios and merchandise!
Skewed and Reviewed have posted panel images from the big reveal at PAX East.
Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!
Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.
Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.
The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.
good graphics + good gameplay > bad graphics + good gameplay
there doesn't have to be compromises
speaking in the same context, except in cinema, take, for example, `The Dark Knight`. Remember Harvey two-face? Graphics/CGI did wonders that face paint couldn't do so graphics do matter.
There is no reason why studios shouldn't be able to produce nice graphics with solid gameplay
"Video" "Game"
Two equal parts with a third sometimes forgotten but just as important "Audio." which is the same unfair treatment "Audio" received when "Tele" "Vision" reached a mainstream audience.
Poor "Audio" does so much work and never gets any attention.
Only idiots and people defending the weak hardware of their consoles/handhelds/PCs claim that's impossible to have great visuals with great gameplay.
Uncharted 2 was a fantastic game with great visuals and gameplay.
XperiaRay
I get your point but you picked some terrible examples. Final Fantasy VII, X, Kingdom Hearts, Shadow of the Colossus and Bioshock all had fantastic graphics for the time they were released and all, for the most part, still stand up graphically on many levels today.
More than that though, the Square Enix titles probably sold to a certain demographic because they looked so good (I know for a fact both VII and X were perfect examples for graphics whores at a point). That demographic may have grown to love the characters and the story, but originally they were in it because the developers had managed to do new and exciting things with the visuals.
So, yeah, I agree with everybody above.