OXM US Preview: Saboteur

OXM Online writes:

"World War II games typically forsake the individual details of soldiers for a simplistic narrative that throws bullets at you and occasionally jabs "good versus evil" buttons. But the ambition of Pandemic's upcoming Saboteur is to mold the struggle against the Nazi war machine into a personal emotional experience."

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Skerj4327d ago (Edited 4327d ago )

Aside from 1942, this will be the only WWII game I'll ever care about. Color usage being a gameplay element is awesome and it looks really good in motion, somewhat reminiscent of Okami to me. How come other developers don't think of doing inventive things like this in the time period? Wooo stale ass WWII FPS, that's what gamers want!!