GA - Where to start? Well, if you haven't done your homework our First Look is definitely a solid beginning.
Create-a-class is where the multiplayer experience begins, so lets kick it off here. The previous system is now too rigid, but also perhaps too leading and suggestive for Treyarch. They’ve thrown the number of options for weapons, attachments, perks, lethal equipment and tactical equipment together and come up with Pick-10, the new create-a-class point system that essentially lets you choose where you spend each point.