Take the current trend in free-but-not-free mobile gaming and apply it to consoles... what would happen? TGR take a look forward in time...
Over the last 25 years, there has been a fair few South Park games, and here GameSpew has ranked them all from best to worst.
We are going to see a lot of crap South Park products since they sold out to paramount years ago. It's their IP they can sell out, of course; it just means the quality of their show has tanked and other products as well. Nevertheless, they put on excellent musicals, but those haven't been sold to a mega corporation.
Game Rant chats with the creator of No More Heroes about who he would like to see play the role of Travis Touchdown in a live-action adaptation.
Actually Ryan Gosling makes a ton of sense.
Edit: If this can be done in a Scott Pilgrim movie kind of way that would be dope.
The Opening Levels that hooked gamers from the outset.
gimp them.
That would be the day I stop gaming. I like to see the cost at the moment of purchase and not be lured and manipulated into spending money down the line.
Okay stopping might be a bit harsh, I would probably just go back and play all the great games I have missed over the years.
You'll be as good at the game as the cash you spend on it. Free MMOs make for a perfect example. Why grind for two months straight when you can just blow your entire paycheck on the best weapons and armour and get the same results in only 2 minutes? While the games may be free to play, you will end up spending money to win. I am not looking forward to a future dominated by a freemium business model.