Video games allow for many different stories through multiple perspectives. Through games, players can experience a multitude of different narratives and, not only that, interact with said narratives. When you attempt to tell a very personal story and create a game around that story, things get trickier. You need to find a way to make that story personal to all players, even if they never went through those experiences themselves. This is where Papo & Yo comes in. It tells the story of a young boy struggling to escape his difficult life through fantasy.