Dealspwn.com writes: "very once in a while, a game comes along that does it all, providing the often mutually-exclusive balance that we all constantly clamour for. Engaging action that doesn't sacrifice depth. Compelling exploration without a lack of focus and drive. Strong storylines and likeable characters that never get in the way. Eyecatching hand-dawn art and stunning graphics with no loss of performance. Thoughtfully implemented features, not just in terms of gameplay elements like item crafting and RPG-style levelling systems, but in terms of useability; right down to being able to resize the GUI or activate text prompts for colour-blind gamers.
Dust: An Elysian Tail is one of those games, and what makes it more impressive is the fact that a single developer (Humble Hearts' Dean Dodrill) slavishly devoted years of his life into making one of XBLA's brightest stars."
It's right that we recognize the 12 best indie games of the eight generation of gaming. It would be remiss to ignore the impact they've had.
Hollow Knight was a masterpiece. I cared less for the arena combat (Gods, not in the in-game arena) but everything was tight and the exploration was extremely enjoyable. Absolute masters of their craft in level design. I hope Silk Song gives the bees a second chance since their area was only a short subsection.
Mick Doherty has put together a list of indie games that, in his humble opinion, you need to play at least once in your life.
These are games made by a single developer. Serving as proof that you don't need millions of dollars and a team of people to make a amazing game.