Need For Speed: Most Wanted on Vita is 'exactly the same' as console versions

Criterion has released the first details about the PlayStation Vita version of its upcoming open-world racer Need For Speed: Most Wanted.

Speaking to last week, producer Matt Webster revealed that the PlayStation Vita version is "exactly the same game" as the Xbox 360 and PlayStation 3 versions, and features the "same big open-world... same cars... same Autolog features and the same competition".

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Xperia_ion3183d ago

Shiny cars on a portable : D

PoSTedUP3183d ago (Edited 3183d ago )

im scared now that it might be a port... i hope it looks halfway decent, MK was ported over to the vita and most of it looks like doo doo. this is the game i've been waiting for so i hope they really take time and develop it properly and make it look like ridge racer or better.

Hisiru3183d ago (Edited 3183d ago )

Great, one less game in my list. I am not going to buy the same game twice (one on my PS3 and one on my vita), and here in Brazil the games are very expensive. I hope there is crossbuy for this game.

This is probably the reason why multiplatform games aren't helping vita, some would say "hey but it's great because I will be able to play console quality on the go". Yeah... doesn't look like consumers really want this type of experience on handhelds, unless it's a completely different game in the same franchise (Golden Abyss, Resistance, Ghost of Sparta, the new Little Big Planet, the new Killzone etc). I hope crossbuy becomes popular, or else there is no reason for me to play games like Most Wanted on the vita. I am glad sony's first party studios is really pushing crossbuy.

As I said before, I don't want the same content on the go, I want different games on the go even if it's the same franchise (Golden Abyss for example).

Media Molecule's new vita game or even the new LBP/Killzone shows exactly what I want from vita, and this game looks brillant.

tachy0n3183d ago


ridge racer sucked in the PSVita, have you seen the low ratings at PSN? the game itself is mostly pure DLC lol

PoSTedUP3182d ago

im talking about the graphics of ridge racer, they are decent.

@hisiru- i agree, but it's up to the developers. and it looks like having a game already made for both systems is a lot cheaper than creating two different games. especially in this scenario where developers are skeptical about whether the vita is going to sell well or not; they dont wanna spend all of that money on developing a 2nd franchise game when it solely does average at best on the ps3. they are smart, and i am stupid enough to buy it because there aren't any good racing games on the vita.

Ult iMate3182d ago (Edited 3182d ago )

>>doesn't look like consumers really want this type of experience on handhelds

That's not quite true. Ports of Street Fighter 4, Zelda Ocarina and Monster Hunter 3 sold millons on 3DS.

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NukaCola3183d ago

I hope we get

Cross Buy
Cross Platform MP
Cross Save

DaThreats3183d ago

Feels to good to love SONY

blackbirdi3183d ago (Edited 3183d ago )

In Terms for Content thats for sure but when it comes to gfx there is a lot things are missing like post_processing effects some shaders are missing here and there. The enviorments has less polygones and there is too much pop-ups. And the most anoying thing there is absolutly no anti aliasing. I wish more from 300 Euro portable console

1nsomniac3183d ago (Edited 3183d ago )

lol ok so you've played it on Vita have u or even seen gameplay footage?? Also im not quite sure what you're expecting from a handheld...

blackbirdi3183d ago (Edited 3183d ago )

i'm just telling that it will not be the same as they claimed and yeah ... i saw the psvita version behind closed doors in the business of gamescom ...and don't forget what sony was saying before that the psvita is close to the ps3 in terms of power !! one more thing you can get the same quality if you fake and trick some effects and lights ... there is a lot of ways you can get the same quality exemple wipeout 2048 even if the game is running in 30 fps !! comparing to the ps3 version which has less details and runs on 60 fps ...but publishers are really lazy to deliver the best quality they want just get our money with less efforts

josephps33183d ago

You can't expect all the effects and features to transfer over. The vita is powerful but I don't think it can equal the PS3.

But to me the Vita is good enough and MLB The Show and NFS Vita ports is good enough for me. You can't do a side by side graphical comparison. You get the same gaming experience.

If they could do the same with Xcom, Borderlands, Farcry etc-same story, characters, gameplay, but maybe a little less shaders and polygons but still looks amazing for a handheld then I'm more than happy and would buy the Vita.

Xperia_ion3183d ago

Idk Killzone Mercenary looked awesome.

MGRogue20173183d ago (Edited 3183d ago )

Impressive.. but I'm certain that there will be obviously noticeable differences between the handheld & console versions.. mainly in the graphics department.

As it is has always been in the past, handhelds are never nearly as powerful as consoles so, Minor or major sacrifices need to be made when a challenge arises for a developer such as bringing a fully-fledged console title over to a handheld.

It'll be very interesting to see what shortcuts & tricks they've applied to get it all running beautifully.. something I'm sure the guys over at the Digital Foundry blog are itching to look into shortly after the title's release.

My PS Vita is dying for a real racing game.. ModNation Racers, F1 2011 or Asphalt: Injection are fun, but they don't really do it for me tbh. =/

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