What makes a great RPG according to CD Projekt RED

CD Projekt RED has revealed their personal view on what makes a great RPG during a session based around introducing their new REDengine mod tools for The Witcher 2 to RPG Site at Gamescom 2012.

To kick off the presentation of the impressive mod tools, representatives from the company outlined what they felt made a great RPG - something which the mod tools will allow users to replicate.

The Witcher 2, CDP's last impressive RPG effort. A slide of the presentation highlighted the following as vital ingredients to the perfect modern RPG:
- Game-changing choices & consequences
- Non-linear quests
- A complex, engrossing story
- Mature and vivid world
- Believable characters
- A spectacular, dynamic and tactical combat system

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majiebeast2780d ago (Edited 2780d ago )

A spectacular, dynamic and tactical combat system

Quen and roll am i doing it right cd projekt?

StayStatic2780d ago

If your playing the 360 version on normal ... thennn yeersss.

Captain Qwark 92780d ago

sounds about right to me. the witcher 2 is one of the best rpgs ive ever played.

2780d ago Replies(1)
2780d ago Replies(1)
Bigpappy2780d ago

I enjoyed the game. I played the 360 version and I noticed some issues that need to be address before they can come close to challenging the Elder Scrolls on console: They need to allow more, free roaming; they need to make menus easier to navigate; reduce the spawning so the encounters feel more random.

These guys are talented, but they could use some help with opening the world to get rig of those linear paths, and have one big world for gamers to do some heavy exploration (Like Elder Scrolls). The doors all look the same and are not labeled. No labeling of homes or areas on the maps.

They need to put some more work into those areas. The combat and the writing were very high quality. I love the adult tone of the game. It felt natural and the accents made it feel authentic. Good game overall.

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