First Mass Effect 3 and how upset various people got over the ending, and now it seems before a game has even been released developers are paying attention to the negative comments towards their future wares.
The power of voice indeed. Except sometimes moaners need to shut up or make their own game.
Much agreed. As was stated below, people had no context. That was what made their caterwauling all the more absurd. They attacked and attacked and attacked. Instead of, "Give us more information so we understand", it was attack, attack, attack. There are two sides to this coin and as the saying goes, "The squeaky wheel gets the grease." Even if I don't agree with the way a game is going I also do not support the idea of bowing to internet criticism. The game then becomes title by committee and if you try to be everything to everyone you wind up being nothing to anyone. Developers should make their game, not the game the loudest (not largest) faction of the internet wants. Otherwise it will never be a title that shows the personal drive and passion that went into crafting it. I side with the group that says sometimes these people need to shut up. If they do not like it then they should get off of their lazy asses and make a game. But the world has become the cult of scream until I get my way.
People can complain about whatever the heck they want. Whats important is what the complaints actually are and how the developers react to them. " If they do not like it then they should get off of their lazy asses and make a game " Easier said than done..
The thing is developers can't and will not be able to satisfy every single person concern out there. Unfortunately some fail to realize this, and take on the web to complain how the developers didn't do what HE/SHE wanted or expected in the game. It's quite simple really - if you don't like the game, don't buy it. Yes, voicing your concern might be your priority but a line has to be drawn. After all, they make the games, we play them. If the tables were turned, they'd most likely be playing games that were made by us from our own interests, inspirations and views; not because they told us what they want US to make.
easier said than done? thas the point dude. peeps act like devs can change crap to suit them at the snap of a finger. even for devs its work an time an money. an as it was said they shouldn't cave to screamers.
Did it actually dawn on you that they released the trailer to actually gather peoples opinion? When the feedback came back negative it allowed they to change the direction/tone of the product. Yes I used the word product and not art or the term form of expression. If the feedback shapes the game and they subsequently sell a extra 500k units, the company will be patting themselves on back.
Not really too difficult to start making games. Learn how to program. Learn c++. Get Frank D Luna's book on learning DirectX 11. Look up game engine design. Build a game engine for DirectX 11 (OpenGL if you want but not as used nowadays). Then create your game and your done. Or you could just download the Cryengine 3 sdk, learn how to use the engine and then programming in c++ and your off. Or use XNA which with C# which is the easiest option and how I started. Trust me, in a year, you would be surprised what you could do.
I'm tired of playing under people's shadows as if their opinions meant everything.
Kickstarter should have a game written and made by the masses and it could be interesting to see how that goes.
The power of voice, indeed. A good way to make them listen, but of course you would get some people that just not satisfy with the out come.
It's the developers choice whether they make a change or not. If they made a change because of critisim/concern, than they obviously took it under consideration and agreed. I see no problem with this. The fans can't force them to do anything.
@ raiden I disagreed with you simply because the trailer shown agent 47 going gear of uncharted shooting at everyone on sight when hitman have always been about stealthy killing. MG would go trough the same heat if they shown snake going into a room shooting even the flies of the walls. If you read the article the developers didn't have a story for the fight and now they gotta think how they introduce this characters. Anyway good developers listen to their fans .
the moaners are a minor group but they make enough noise to actually force developers to do things. developers should do what thet think is right. its hard to please everyone case and point: resident evil 6. different campaigns for different fans and none will be happy. Because as moaners they will find something to complain about
thank you. this needed to be said.
Most of us have been entirely desensitized by everything we see, but every now and then there will be a narrow minded, politically correct, arrogant wind bag who knows he/she will be offended by what he/she may see, but clicks the link or reads the article anyways just to be further outraged at something they knew they would disagree with from the start. As Raiden said, it's very much a case of having a majority of people loving what IO is doing, but a small, and very focal bunch disowning it and spreading their pre-packaged opinions in a way that people think is indicative of all public opinion.
If it helps, the vocal minority really does believe they're the majority and that everybody is getting what they want. You're 100% right though.
I meant to say vocal, not focal. :(
the funny thing the is internet turn majority into the minority
People have so much bravery behind their computer screens. lol.
The Hitman trailer had absolutely no context. Women jumped out, stripped into leather fetish gear, and were killed in violent ways. People weren't "crybabies" because they were put off by such an immature, cheap commercial. And now, they added the necessary context to the game. Not to thee trailer to "appease crybabies"....to the GAME. Because they realized that we like to understand what's going on in our games. How is that so horrible? People made constructive criticism and the game was improved.
I'd completely agree. The trailer was fucking terrible and that concerned me, I voiced my concern as did a LOT of people, and IO picked up on it. This isn't a case of democracy, nobody has the right to bulldoze their views of a game on any one else. Everyone has the right to speak and so did we. IO have gone on to re-affirm that absolution is awesome and now it's all cool. It's so easy to render legitimate views as trash by referring to it as "bitching" and the "vocal minority" but that hitman absolution trailer was fucking galaxies away from the classic "beautifully executed" magazine adds of Blood Money. You can't sit there and pretend those nuns stripping into leather was anything but exploitative crap and it's not even like Hitman's other games dabbled in such boring trite. It was a break in the trend and honestly, all the other footage looked like splinter cell conviction. Linear and boring. If you like boring games that's cool but I don't like to be led around like a puppy. I like to poison donuts and stuff dead clowns into garbage cans. Also mass effect 3's ending was terrible. In terms of watching a beloved series get violently gang raped in front of my eyes I'd maybe rank Phantom Menace as equal or below it. It was plot hole ridden bollocks - not a case of throwing my toys out the pram because I didn't get what I wanted. That ending was written like a fifteen year olds piece of fan fiction.
Exactly...this is Hitman not some game where they can just show sexy nun fetish wearing women be slaghtered for no reason with massive explosions and tons of gun fights. People arn't moaners or cry babies...they are just fans sticking up for the game so it dosen't get ruined. Same goes for the F13 "complainers", the DmC "moaners" or the RE6 "crybabies"...people complain because they don't like to see developers ruining franchises they care about. It's the reason why gamers get walked all over on by developers, you try and speak out and you get called a moaner...just for having an opinion.
Agreed and it doesnt help that some so called "gamers" try to defend these companies, like most of THE people defending DmC never gave 2 cents about the series until now, and how can people defend re6 and deadspace that have both become action games with explosions
I know right New fans who have never give a sh*t about a franchise are the worst offenders for calling people moaners or crybabies. They never give a crap about a franchise untill 4/5 games in when the developers try and steer it in a new direction which then appeals to them....when old fans speak up and go "Woah what the hell is this, this isn't the franchise I love" the new fans feel the need to shut us up and call us names just because it now appeals to them. It's like to them "Oh cool RE now appeals to me, I can't believe I get to say I'm a RE fan now with the reptuation it has in the gaming industyr for being such a cult classic back in the PS1/PS2 days". Same goes for DMC, FF, Hitman for example. Sorry we don't want to be pushed aside after sticking to that franchise for so long. I find the whole thing new fans to with a franchise is selfish at the end of the day. Look at FF13 fans, instead of just sticking with FF fans and say "No were not going to buy more FF13 realated crap" and tell them to give us FF15 a game which then can appeal to ALL OF US, they'd rather just keep wanting for FF13 crap and excluded most of the real FF fans.
You forgot one: people who bitched and moaned about Metroid: Other M because Samus wasn't EXACTLY how they pictured her to be. They wanted her to be souless and uncaring, and they got someone who actually gave a shit when someone close to her died, and actually reacted as any normal human being should when confronted by someone who MURDERED HER FUCKING PARENTS RIGHT IN FRONT OF HER AS A KID! And they had the nerve to say that the devs were the sexist ones! I'm glad to see someone is FINALLY saying something about how whiny some elitists are getting because of little details that's not how THEY envisioned it to be! EDIT: Forgot one more: WoW players who seem to never be happy with ANYTHING that Blizz does to the game, even when what they do is EXACTLY WHAT THEY ASKED FOR!
Totally agree. Fans are sticking up for the franchises they like. We aren't being complainers. When I saw this particular trailer, I did a double take. I thought to myself, "This has to be one of the stupidest things I've ever seen." This is Hitman, not Fetish Games 101. To be honest, I was worried about Hitman: Absolution after seeing this trailer. For the longest time, I was looking forward to this new addition to the Hitman series and what do we get? Scantily clad, nun hitwomen. I never thought putting those words together would ever happen in my years of writing. This idea is dumb enough, but even dumber when a nun hitwoman character has been confirmed for the actual game voiced by Vivica Fox. I am not joking. This has only gained them negative feedback for the trailer anyway. "We were surprised by the reaction to it. We've been trying to find out, y'know, how could we not see this happening? If we knew it would get such a negative reaction we would have done it in a different way." No! Really? You're honestly surprised that your idea for fetish bound nuns with guns getting into a fight with 47 failed to impress anyone? You're honestly surprised that this stupid idea got you criticized for being sexist? From Wikipedia: IO Interactive's Tore Blystad, the game's director, later apologized, stating they're "sorry that we offended people" and that it "was truly not the intention of the trailer." *Facepalm* Okay, I'm convinced that they really did think this would be a good idea for a teaser trailer and that they were completely safe from any form of criticism. Mike, you are right that gamers do get walked on when we speak our minds, but in this regard they can't ignore us.
"You forgot one: people who bitched and moaned about Metroid: Other M because Samus wasn't EXACTLY how they pictured her to be. They wanted her to be souless and uncaring, and they got someone who actually gave a s*** when someone close to her died, and actually reacted as any normal human being should when confronted by someone who MURDERED HER F***ING PARENTS RIGHT IN FRONT OF HER AS A KID! And they had the nerve to say that the devs were the sexist ones!" Oh come on. They made her whiny and male-dominated with a bunch of Freudian issues. No one demanded that the character be "soulless" (although, if that's what people wanted, they sure got it with writing and dialogue delivery). She breaks down when she sees her billionth Ridley, for crap's sake.
Why are people complaining? My g/f and I thought the trailer was great. Now she has 5 different costumes to try out in the bedroom. "Forgive me sister for I have sinned...but not as much as you're going to soon." :P
That turned kinky very quickly
pics or it didn't happen. And you're avatar doesn't count.
wait... when did agent 47 stopped fighting against the military, drug lords, kingpins and such, and started fighting with gangsta nuns in skimpy outfits? this is sad...
That statement is exactly why they are adding more back story to these "gangsta nuns." If you actually paid attention to the trailer you would know that these nuns are assassins hired and trained to kill him and they aren't nuns.
yes because in the history of ever, hitmen or women, spies or under-cover agents have never EVER once put on a disguise in order to infiltrate or trick their targets. Nope this is clearly the first instance that this has even happened /s
If I was Agent 47 and I saw a group of similar dressed people walking towards me I would know for a fine fact they were up to something. I understand if 47 was going into a convent to get something and the "nuns" were scattered around to ambush him, blending into the location...but why wear a disguise, walk up the middle of the road in a pact, strip into sexy fetish gear instead of normal clothes outside your disguise and THEN sweep the area looking for him after blowing the place up after causing a massive distraction for themselfs like blowing the place up. The trailer just didn't make sense. If they were gangsters in suits, rolling up in a black car and surrounded the motel he was staying in then fair enough.
@mikecosgrove because Nuns aren't allowed to go outside of a convent at all...and 47 clearly knew something was going to go down in the trailer. They also seemed to already know where he was and I don't think when you start a firefight your going to want to change during the fight. It's a trailer for a game it's suppose to generate interest in people who want to buy it. It's not suppose to be over analyzed it's suppose to be enjoyed. It makes no sense to make such a big deal out of it, it's not like at the end 47 turns around and says "women are weak, stay in the kitchen"
I dont have a real issue with the trailer , but quite frankly it felt like a WTF , as it doesnt even mesh with the rest of the game , seems random and doesnt feel like any scene that could be featured in the game
Until gaming is a lot more mainstream these guys almost has to listen and bow down to internet morons that pirate more games than they buy. The reality is that the Hitman games are a niche series of games. This one looks like they are trying to break out of the hardcore market and appeal to more casual gamers, but until that happens they can't afford to anger there hardcore demographic. So they have to bow down to internet morons the same way Bioware did. I will admit that the Bioware update was great despite how that update came about. More back story probably will help the game be better either way. Honestly, it is this nonsense that is why so many developers are either to move away from the hardcore gamer demographic. The sad reality is that no matter what you do you can't please core gamers nowadays.
how is selling 2 million with each game in the series niche ? the Hitman games sell very well. most games don't even break 1 million.
I honestly think that most younger people don't quite grasp how many sales one million sales is. That is one. million. sales. Now*.... double that.
They're used to the EA sales motto: 5 Million or GTFO!
The problem with that statement is that you aren't factoring in all the variables. Selling 2 million copies of a game is a very nice thing, but was that 2 million sold at the maximum price of $49.99? How many games actually sold for the highest price possible? How many of that 2 million was sold at a discounted price or after a significant price cut. For instance, I just brought Hitman Blood Money on a Steam deal for $2.49. Other factors to consider, at what point does the game developer start making money from the games sold. Understand that the Publishers take their cut first and then there is the matter of how much money went into advertising and promotion. You are making this mistake of thinking 2 million games is equal to 100 million dollars, thats $50 per game sold. This is rarely the case in the matter. You also aren't factoring in the cost of making the game itself. Staff and talent is incredibly expensive. 2 million copies sold can be a failure if that 2 million sold doesn't meet their breakeven point.
I would say yes but at the same time I would say it's worth it since because of this they are actually adding a bit MORE content to the game.
hate to be captain buzzkill but those "crybabys" are the consumers and if developers told to shut up and buy the game, THEY ARE NOT GOING TO BUY THE GAME, which will equal both developer and publisher losing money and revenue = OUT OF BUSINESS. so the industry better make sure the consumer is happy.
Cry babies FTW!
People have the right to vote their concerns, right or wrong. The developer has the right to act on what it perceives to be concerns that might affect sales. This comes down as everything really ever does in this industry that being the all mighty dollar. I think Galaga is better than all of this stuff! :)
Voicing an opinion is very different than just straight whining; if it was me I'd ask people "what makes it disturbing/negative?" or "What do you feel needs to be changed/adjusted?" There's people I'm sure whine and complain just to do it, with little to no substance in their argument(s).
I find it interesting that gamers can now moan about a promo trailer that's designed to hype the game and get their voices heard. I don't understand why IO placed a lot of focus on this particular trailer and are bothered by the reaction to it.
I didnt even realize that trailer was hitman lol. I think the trailer was terrible but meh its not the actual game. Though not sure what they were trying to pull with it
All IO is doing is adding more context ingame to make more sense of it. They're not completely REMOVING the whole thing from the game cuz they're scared of the backlash. No reason to be complaining about this.
completely correct! the only guy on here to listen!
Im still offended it didnt turn into porn i was expecting that with the nuns in leather and latex.
Well empty vessels do make the most noise
That's because some developers just wander aimlessly.
I'm bothered by the comparison to Mass Effect, which was a completely different situation, entirely. The people "whining" about Mass Effect had multiples games worth of info to come to their conclusion. The folks complaining about Hitman know NOTHING about the game, or the circumstances surrounding the trailer.
What? You don't like it? Don't play it, then. Stop ruining it for the rest of us. Also, Hicken has a great point. And for the record... if nuns shot at me, you'd better believe I'd shoot right back.
"We learned from the trailer that we really needed to give these characters some context and some backstory." uh yea... I want a plot, with actual characters, maybe even a climax if you're talented enough.
You cant please everyone ?
this is a pointless article! Mass Effect was CHANGED, ALTERED! Hitman hasnt had anything removed, simply cutscenes added to explain the characters more? they havent removed the possibility of slaughtering them or changed them from nuns! If IO did the same as Bioware then they would of made the nuns his allies rather than enemies! COMPLETELY DIFFERENT SITUATION
No one really cares about Female Assassins dressed as Nuns getting taken out! Been done in the movies so many times before. People supposedly crying is all a Publicity Stunt for the game. People Cry about $60 price tags on D grade, 6 hour games and $15 on Disc DLC but no one changes those issues for the benefit of the gamers. Stop getting caught up in the Manufactured hype! I rather enjoyed the trailer and wish it was a full fledge movie with the Hot Nuns and all!! My list of Hot Nuns: Zoe Saldana, Ziyi Zhang, Jessica Biel, Emily Browning, Jessica Alba, Kate Beckinsale, Scarlette Johansson, Maggie Q
All the people that defend the developers at every turn and call people moaners...What will you do if they start making games that are 1 hour long with 8 bit graphics because you guys make them think everything they do is okay?
I don't blame the Internet Cry Babies. Will always have those. I blame the developers that cave in. Stand your grand. Imagine if every filmmaker was forced to change the ending of his or her movie after it was released. Just because some cry babies didn't like it. We wouldn't have the artist vision, but something forced upon us by cry babies!
what cry babies ?? if anything both games benifited from the experience First mass effect had glorious holes that were filled with the extended cut ... they didn't back down on their ending they just presented more info for their fans to understand because it was a total mess. Second in this case with hitman , we get more info and backstory so that we , the players understand the context and why this trailer was presented .. In both context we got more because we lacked the necessary info... It's people like you who value the "artist vision" and eat anything even if it's crap that are a threat to gamers and if you feel something is wrong , then you should express yourself because you have a right to do so .
Movies dont cost 60 dollars each , nor do they tell you to immerse yourself into it for more than 5hrs of actually interactive . Those silly comparison about compromising art , when it's obvious games are different from movies and books are overdone . Besides , it's funny , as said above , it's often guys that never cared for a franchise to begin with , that start a "whiners witch hunt" while fans are precisely demanding that the dev studio , new or otherwise , respects the "art" and original creative vision .
I love this game ;)
"Cry babies", huh. Well you can go fuck yourself!
Weren't people complaining when the walkthrough video was released and showed some " secret path " trail you could follow? Now a sleazy trailer is released with him blasting nuns instead of being stealthy, people flip out? All things aside I always thought HITMAN was a game you could play however you wanted. Didn't realize I needed a bunch of clones telling me or the developer how to play or make a game. " Back story " About who, Agent 47? He's the ultimate video game character who could be based on a real life HITMAN. He knows everything about you and you know very little of him. I'm rambling, at a strip club and commenting on video games. Something is def wrong here...
People have a right to voice their opinion if they see a series that they adore starting to change for the better or worse. It's the developers fault for being yes men to the critics. But then again, if it's your patrons complaning, at the end of day you need to collect that check. Milk and bread don't buy itself.
The nun leather stocking makes my day, thanks!
Not so much "bowing down" as it is adding more content and backstory to The Saints and their related level(s) so people better understand who they are.
Okay. While I may have thought the backlash over Mass Effect 3's ending was a little extreme (all those moral choices, and it comes down to "choose this ending or that ending? The hell?!?!?) , I do NOT, however, think that fans have NO RIGHT to complain about a game if they don't like it. They are paying for it, after all. And no, developers don't have to "bow down to the internet crybabies," as you so colorfully put it. They just do it because they realize that those crybabies... are also paying customers. If these people weren't paying for the game, do you think they'd care one way or another what they thought about their games? As far as Absolution? I think the problem isn't about catering to the whiners. I bet it's more along the lines of "we changed this so much, not many people care about it anymore. OOPS!!!"