PC Gamer - The big advantage of transitioning Heroes of Might & Magic to an online game is that it already fits so many of the criteria. It’s a hand-drawn, but relatively simple 2D game with a turn-based 2D battle interface; that should be able to run on just about any rig. The big disadvantage? I can’t see any reason to do an old-fashioned premium HOMM game again.
For fans of the series, the launching of Heroes Online about three weeks ago was a major event. The game, which had acquired a cult following with its second and third titles (produced by 3DO) never really managed to live up to its own popularity again, its 4th, 5th and 6th installations failing lamentably to deliver the magic of the initial few iterations.
The free-to-play market is often cited as being one that’s grown to a massive scale without anyone really noticing, and while that may appear to be the case from the outside there are a number of publishers already innovating in the space. Electronic Theatre has long suggested that Ubisoft are the ‘ones to watch,’ with German studio Blue Byte now solely working on projects using the business model after the success of The Settlers Online. However, there’s much more to come in 2013, as Electronic Theatre recently discovered.
I am always dreaming that there is one day someone can remake HoMM3 in HD and port it to PSVita or Ipad. But sadly it can never come true.
Ubisoft has showcased the first gameplay trailer for its brand new Role-Playing Game Might & Magic Heroes Online. Developed by Ubisoft, Blue Byte and Related Designs, Might & Magic Heroes Online combines the gameplay elements of the Heroes franchise with brand new features suited to a persistent browser online game.