The 10 Worst Storylines In Video Games

Complex: Storylines in video games have a storied history. While we won’t be expecting anything in the scope of The Brothers Karamazov anytime soon, storytelling has actually gotten much better over the years. Shadow of the Colossus was a masterpiece of quiet narration and Quantum Dream’s new, Beyond: Two Souls practically looks like a movie with some quick time events thrown in to make it interactive. But it took a long time to get here, and back in the day, some plots were paper thin to make way for the main attraction, which was the action and adventure of the title. This list showcases some the weakest story-telling in ye olde gaming history. Because saving a frog is apparently worthy of going on an adventure into the depths of the earth.

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NukaCola3158d ago

I wouldn't say these are bad stories, more like simple stories. They picked games from the 85-95 when games are only kilobytes in size.

TGM3158d ago

These are all bad examples. "Worst storylines" implies games that set out to create engaging narratives; if you were put off by Assassin's Creed or Mass Effect, that would make more sense. Super Mario Bros. and Contra had a few panels of text to string together platforming levels.

caseh3158d ago (Edited 3158d ago )

'Because saving a frog is apparently worthy of going on an adventure into the depths of the earth.'

Actually, it is and I feel deeply offended that the author would play this down as if it isn't a justified quest...

SimpleSlave3158d ago

Now stay tuned for the top 10 worst articles about video games...

thorstein3158d ago (Edited 3158d ago )

Is this article #1?