IGN - The man behind Beyond: Two Souls has warned against assuming actors instantly improve games.
But they sure improve the hell out of 4hr quick time events, right?
That quick time event was better than any game you played last year.
Including the game in question? Because that would be a paradox. And I was being sarcastic.
I don't understand the whining about QTE in Heavy Rain. It plays a minor part in the game, and where QTEs are used it's the best way to go. This is a game about making a decision and living with it, sorry no do overs for the kids that aren't happy with what they've done. Using QTEs adds to the stress level since you know if you miss too many, or just one critical one then things can go bad real quick.
I'm sorry, but why is everyone calling Heavy Rain a QTE fest? It hardly ever appears in-game. Does anyone even KNOW what QTE means?
then perhaps you can enlighten them, what QTE is and why Heavy Rain isn't QTE fest?
It's in the term "quick-time". There are only a select amount of scenarios where you supposed to "QUICK" time your prompts. A lot of people are suggesting the entire game is based on "QUICK" time responses which is completely and utterly false. This would already be reaching button-mashing scenarios. Heavy Rain is what I prefer to call "context" based gameplay with SOME "QTE" scenarios.
Bringing Hollywood talent is the wrong direction.
Mr. quick time is at it again.
Game budgets are approaching Hollywood levels of financing and that level is unacceptable.
Holy schnikes, doesn't anyone understand sarcasm anymore?
It is hard to decipher specific meanings of words used online due to a lack of tones. Everything is read monotone, unless if we understand your personality then we may hope to have some hope for understanding when you use and do not use sarcasm. This is why it is best to but a "/s" at the end of your sarcastic sentence or paragraph. And if anything don't worry about it, as long as you don't lose bubbles you are alright.
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