Destructoid:
I had the pleasure of speaking with Media Molecule's Technical Director, Alex Evans, and Creative Director, Rex Crowle, about their newly revealed Vita title, Tearaway. Some are already calling the title the PlayStation Vita's savior, but I don't think that Media Molecule is thinking that hard about it. These guys just had a great idea for a game and went nuts with it.
In Tearaway you play as a envelope-headed messenger named Iota, out on an a adventure to deliver a very special message.
TSA writes: "If there's one thing we know and love Media Molecule for, it's pushing creativity and experimentation within its game design."
Alex Evans Media Molecule co-founder is taking a break from game development. According to the developer, Dreams is in great hands with a mind-blowing future ahead.
Media Molecule are currently among Sony's top developers, even if they aren't taking in top cash. Those who don't own Dreams are really missing out, especially owners of PlayStation VR.
Shameless Plug: Play my VR game in dreams, "We Bowling in VR!" or my other non-VR game, "Missile Commander"!
Why? It took them more then an entire generation just to get one game out.
VGChartz's Adam Cartwright: "Thanks to the timing of the Vita’s release and its relative power compared to the home consoles at the time (PS3 & Xbox 360), it saw the benefit of a number of these late ports which have remained the ‘definitive’ versions to this day. It’s these games that I’m aiming to look at in this article – titles that are best on Vita by virtue of extra bells and whistles, tweaked controls, and content, or in some cases just a general feeling that Sony’s portable hardware is the most enjoyable way to play."
Media Molecule has done it again. Deilvering us family friendly games that (without violence) deliver near perfect gaming experiences. I love this developer and I will stand by every game they come up with. Incredible is an understatement when describing these guys.