MMGN.com writes: The Dead Linger is one of those successfully funded Kickstarter projects that shows some real promise. An open world, randomly generated environment that spans 25,000km, along with the chance to fortify and defend a building to house your clan or supplies, 16-player co-op and PvP support in an online world are just some of the features the developer promised during their campaign.
Serena Nelson writes: "Okay, so let's get the giant putrid elephant out of the way first. Despite raising roughly $155k on Kickstarter in 2012, and being released on Steam Early Access in 2013, The Dead Linger has officially been shelved indefinitely."
Well, Kickstarter is still a gamble. Not everything is gonna make it. Probably too ambitious of a project fro the builders. I think Zombies are on the downturn too... FINALLY!!! Sorry, I'm really sick of zombies.
Hardcore Gamer: he Dead Linger has become another unfortunate casualty of too much ambition funded by enthusiastic backers who won’t be getting what they paid for, but speaking as a backer, I can’t fault the studio for trying.
Techraptor's Kindra Print continues to look into the troubled development surrounding The Dead Linger, talking with several former team members who reveal some surprising facts about the project