Chris Lock of LevelSave.com sits down with Mark Hadley, the creator of the hit horror game "Slender", to discuss his inspiration for the game as well as possible editions coming to iOS, Android, and even Xbox Live Arcade and Playstation Network, as well as much, much, more.
The development of the horror genre hasn't been without its twists and turns. But today, what does a game like Resident Evil 7 have to do to impress gamers?
OX writes: "We've played many horror games and they've taught us who we are: Mike is a fearproof robot and Andy's terror reflex is singing. To check they've been paying attention, I test Mike and Andy with classic clips from Slender, Outlast, Layers of Fear, The Evil Within and the rest. What happens next? Find out in the following, not-un-harrowing quiz. "
Mike Clark from G4@Syfygames explores some of the video game enemies that made terrifying noises that haunt him to this very day.
No mention of Clickers from the Last Of Us. Hearing those through my headset terrified me.
Only one comes to mind and that is RE4'S Regenerators/Iron Maiden so terrifying Imo lol
No feral ghouls from Fallout 3 either. I remember the first time I heard one, it scared me pretty good, because I hadn't seen or heard one up to that point.
I really think this game is getting more attention than it deserves. It's a fairly scary game the first time you play it, but after that you begin to realize just how silly and amateurish it is, even by indie standards.
It's more of a demo than a game, you collect 8 pages and it can be done in a couple of minutes, obviously it's not a full blown game, it's a scare experiment.