Pikimal: I was wrapped up in Zelda lore as a child. I ate cereal hoping that it would energize my Zelda skills. I wore my brother’s Nintendo branded glasses so that the invisible floor in Legend of Zeld: A Link to the Past would reveal itself. I bragged to my uncle about the genius behind the level design. He nodded his head and sipped at his MGD. Lately, I found myself in my uncle’s position whenever Zelda is brought up. I sip at my drink and nod my head slowly. I nodded through Skyward Sword despite the “innovative sword play.” I humored the 3D remake of Ocarina of Time and its empty fields. Zelda’s fundamentals have become so rusted and mundane that no matter the majesty of which Miyamoto spoke of his baby, I couldn’t get on the hype train. A train I was once leading.
Link should have a voice in The Legend of Zelda Movie. While he mostly stays quiet in the games, he canonically does speak but usually holds back on expressing his thoughts. In a movie format, it is better for the character and the story itself that Link speaks.
I just hope it's not a bunch MCU Snarky McJokeface dialog. Started playing veilguard free on PSN (would not recommend) and it's a perfect example of how dialog in contemporary entertainment is garbage.
Nintendo is hoping to continue working on both top-down 2D and dynamic 3D The Legend of Zelda games in the future.
A Legend of Zelda fan has been modding various aspects of Ocarina of Time into The Wind Waker over the last few years. They recently gave a big update on the project and it looks great.
Just fine. Worthy of a remaster.