Nintendo Enthusiast:
The Mario formula is starting to see repetition too often. Even 2D Mario games need to slowly evolve. Is adding a better story one of the ways Nintendo should seek to improve or is it a bad idea?
Nintendo made a significant move by issuing a DMCA notice to take down more than 8,500 clones of the popular Switch emulator, Yuzu.
The more they try to stop it, the more publicity it gets. The fact is that Yuzu will forever live on torrent and other sites. Nintendo is fighting an uphill battle.
There is nothing stopping these people from working on Yuzu clones and sharing them on torrent sites. Nintendo or anyone else cannot do shit about torrents or usenet.
lol Nintendo keep fighting this but it never ends. Why do they feel the need to persist? I guess they are in too deep now they have to
Super Mario 64 DS was offered as a launch title for the Nintendo DS, a remake of the classic platform game with a few original tricks.
Needs more appreciation. I never had an N64 so this was what I played. Sure the Yoshi hat mechanic at first is a slog but you unlock Mario and the others for real and then it takes off. Personally I never had an issue with the controls. Can't forget the mini games and the 4 player rumble over download play.
Video Gamer writes: "There's a rogue underworld of devs operating clandestinely, still creating Game Boy games. We've spoken to one of them."
As a platformer, Mario's Save the Princess Storyline works fine. No need for one to really pop. They sort of started adding more story to Sunshine and Galaxy and it didn't do anything to improve the game. Sunshine was ok, but Galaxy was amazing. And that is were Mario platformers always shine...in the gameplay.
But that isn't to say Mario doesn't have story. The Mario and Luigi games are brilliant and always full of funny and charming dialog and tales. They are great in story.
Paper Mario games have too a great story line and the games build on a pretty deep basis.
Then of course Mario RPG...which is just a classic.
Save the princess is a classical storyline that's practically programmed into human psychology.
Short answer: No, it depends on the type of game you're playing and Mario games are traditionally light, jump in and play pieces of fun, I can't ever see a reason why the core Mario games at least would need a deep, absorbing storyline.
I've got a good idea.
Mario meets a silver colored doppelganger from another time period who believes he is the "Iblis Trigger." In the midst of all of this, instead of Peach, he falls in love with a hedgehog princess.
You can see where I'm going with this. Intensifying the story doesn't always lead to good results. Another example of this is Kingdom Hearts' spinoff games.
That said the other side can technically work and there is a number of Mario RPG games (Paper Mario, Mario & Luigi) that prove it.
Not if it negatively impacts the rest of the game. To be honest it's Mario, we aren't expecting a grand sweeping narrative.