The Better Craftsman: The Waste Land of Dark Souls

Games can be frustrating. When you cannot make progress, when you are stalled by a difficult boss or an increasingly problematic platforming section, your hands grip the controller a little more tightly. Most games account for this by talking to the player, spurring them forward with on-screen prompts and tutorials. There is no such help in Dark Souls. Dark Souls doesn’t want to talk to you.

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