Games must achieve photorealism in order to open up new genres says 2K

With Halo, Medal of Honor, Battlefield, Crysis, Call of Duty, and countless other shooters coming, the market is a bit inundated. Unique and genre-bending games like Journey, for example, aren't easy to come by, but in order for this industry to truly reach the next level and expand into new genres, pure photorealism is needed, argues 2K Games boss Christoph Hartmann.

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HelloHowAreYou2273d ago

Not necessarily true. Developers must have a balance between a great storyline and graphics. Otherwise, the expensive hardware would be a waste or the weak storyline won't attract or keep a gamer interested.

Anon19742273d ago

"Games must achieve photorealism" Or bankrupt themselves trying? Let's be realistic here. The amount of cash, talent, time and resources it would take to create photorealistic games would bring almost all but a few developers to their knees. And if you manage to pull it off and your game underperforms, forget about it. It's not hardware that holds back developers, otherwise every game would be a Gears of War or Uncharted. It's resources and clamouring for photorealism isn't suddenly going to change that reality.

bakasora2273d ago

Games must cost 200 million to develop in order to open up new genres says 2K

Here fixed it.

MilkMan2273d ago

Good luck with that.
Why the hell would I want a photo-real Spec Ops, or Gears of War?

Whatever man.

2273d ago
LewisDenby2273d ago

Completely bizarre nonsense. We can't do emotion without photorealism? What about, y'know, all the counter-examples to that? We can't do new genres without it? What the crapping hell are you TALKING about?

Bobby Kotex2273d ago

This is basically why 2K never seems to innovate. They make decent games, but never groundbreaking.

beerkeg2273d ago (Edited 2273d ago )

Really? Bioshock, Borderlands and The Darkness spring to mind as games that innovate.

EDIT:Call of Cthulhu was also a game that was very innovative.

Imalwaysright2273d ago

Whats so inovative about those games?

beerkeg2273d ago (Edited 2273d ago )

Ok, name me some games that did what they did.

Bioshock - A game which blended choice with a storyline that was intriguing. Introducing game elements like the Big Daddy and Little sister.

Borderlands - An fps rpg that concentrated on loot and co-op.

The Darkness - An fps like no other. If you can find one like it, let me know.

Call of Cthulhu - A game where you had to mostly run away from enemies, where getting too freaked out psychologically could end your life.

Find me alternatives to those games that do what they do.


I notice you didn't give me alternatives.

Imalwaysright2273d ago

So nothing revolutionary or groundbreaking at all.

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