Did you know that, before 1993, Nintendo of America had a rule that limited the number of games a publisher could release on one of it systems?
Yup. In a calendar year a publisher, or “licensee”, could only release five games. No more. It was a rule with its heart in the right place: the great video game crash of 1983 had been largely brought about by a flood of cheap titles, so by seeking to limit the number of games a company could release, Nintendo was trying to avoid the same thing happening again.