A video which shows off some of the dividing gameplay in the forthcoming Resident Evil 6. Three different co-op based stories, three gameplay styles.
Did they fix the camera and wonky running yet? When aiming in the 360 demo you cant see anything past your own zoomed up body on that side. The running is even worse way too loose. RE5 actually had tight precise controls, this seems a few steps backwards. Please fix it.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.