Activision CEO Eric Hirshberg comments on what it would take to bring back Guitar Hero.
The Outerhaven writes: Split/Second was the explosive arcade racing game that outshone Ridge Racer and Burnout. That is, until Disney shut it all down before a sequel could happen.
As a kid i had some heart attacks playing this game. The soundtrack right on point with those close calls. I love this game.
Split/Second was one of the game I enjoyed playing. In fact it's still the most popular video on my YouTube channel. It's a gameplay of Split/Second posted 15 years ago. This past month 25 people viewed it. Split/Second is a favourite amongst racing gamers worldwide.
From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.
Just like you don’t ask a woman her age, you don’t ask a Final Fantasy fan how many games there are in total.
I don't quiet get who it's directed at. General player? Sure, I can believe them not knowing some of the less popular final fantasy games. But final fantasy FANS? There is nothing forgotten about these games.
WHERE MY DIABLO 3 GOLD BOBBY KOTICK ???????????
ha!
"Guitar Hero used to be a yearly thing for Activision"
Umm, no. At first it was, but after Guitar Hero 3 (which is by far my favorite), they started doing 2 a year. And then come 2009 or so, and early 2010, they had between 3 and 5 in a single year. That's what killed the franchise. I would love to see the series come back, but it needs to be toned down a SHIT load. One a year is fine, but I would prefer to see 1 every 2 years, and with each game, just release songs as cheap DLC like Rock Band does. That's why Rock Band doesn't have nearly as many games as Guitar Hero, they kept releasing songs for one game, and it's still successful today as Rock Band Network. That's the correct way to go about it. Sport game developers should take note of this, and just update rosters every year for like 10 dollar DLC, but of course they will never do that.
they killed the genre giving the people a poor product and now they are talking about maybe doing it again?!?!?!
Wow that would kinda be a shocker if they return.