Capcom's head of corporate strategy has outlined how using the same game engine more than once is important to keeping costs down, as well as the company's multiplatform development plans and the firm's knack for success.
that only makes sense and is how it has been done forever. I can't imagine how much you would have to spend if you were to use a new game engine every time you make a new game. In fact, using the same game engine can make for better games down the line as long as they continue to try and push to utilize all the power of the engine. Or they can become stale & stagnant **COUGH** **MADDEN** **COUGH**
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