An opinion piece focusing on the S.T.A.L.K.E.R. series, and what it managed to add to the FPS/Horror Survival/RPG genre. Unlike many other games of its type it suffered from mediocre graphics, but it made up with a lot of other things, all of which are discussed here.
Stalker 2: Heart of Chornobyl is about to launch and we've noticed player counts for the original trilogy spiking in anticipation.
"Mechanically, Clear Sky is a surprising leap ahead of Shadow of Chornobyl. Shooting, which was already solid, is tightened further. Mercifully, armour can be upgraded and repaired and there are now much more gear set combinations. This is further complemented by an increased emphasis on artefacts as a necessary adjunct to your gear set. The key aspect that elevates this prequel above its forebear is the extra focus on inventory customisation." - Ken Talbot| NintendoLife
"For a game that came out on PC almost two decades ago, it looks great on Nintendo's console. Resolution is stable when docked and handheld, with motion smoothing that makes rapid camera movement fluid. Options are plentiful, with copious sliders for controller sensitivity. There’s only a gamma slider for visuals, though, and it would have been helpful to enlarge the tiny text, a strain to read on a large screen." - Ken Talbot | NintendoLife