120°

Wii U Has an Achilles’ Heel: Third-Parties Don’t Know How to Use It

Nintendo president Satoru Iwata has said that third-parties have had more support in terms of utilizing the unique functions of the Wii U GamePad than they have for any recent Nintendo platform - but what do the results say?

Shok4711d ago

Then let your game support the Pro controller.....

legendoflex4711d ago (Edited 4711d ago )

Totally agree - I am just a little skeptical that if a large number of people walk away thinking they'd rather just play with the Pro Controller, they won't even bother going for third-party stuff on Wii U, instead opting for PS3 or 360 versions instead.

Otherwise, "multiple control options" is definitely amazing on principle. I can see a lot of people preferring motion controls or GamePad for some games but the Pro Controller for others, but giving them the option to choose makes the game that much more accessible to that many more people.

Machioto4711d ago

@shok Its selling point is,the non-standard way of playing games,I believe it should be all or nothing,because this doesn't seem that different from the ps move,a device not to be a replacement but a substitute unless the wii pad is an isurance if the core crowd doesn't take to the wii pad.

Lucretia4711d ago

but then what would be the difference between the wii-u and the ps3 and 360? why should i play batman or any of the other games if its not even graphically superior?

means u dont need a wii-u especially if there are no exclusives aside from the typical mario, zelda metroid

Shok4711d ago (Edited 4711d ago )

Some 3rd party games are and will be superior on the Wii U, like Assassin's Creed III and Aliens CM for instance.

But I love how people complained about the Wii U Pad not being a normal controller and what not, then Nintendo announces the Pro controller, and then people say well the pro controller is pointless.

But even if multiplats wouldn't be superior on Wii U, how could you say what'd be the point of buying them over the 360/PS3 versions when the majority of the people who say this don't even own gaming PCs? 99% of all multiplats are better on PC, so I could easily just as say "Why buy the 360 and PS3 versions?"

Me, personally, I will be buying most of my multiplats on PC but there are some people out there who wanna only go with one console next-gen, so that's why someone would buy the Wii U version. Or, all their friends will have a Wii U so they'll buy the multiplat on that so they can play it with their friends. The same applies to the other consoles as well.

And I have never written a wall of text like this before holy shit I'm turning into one of THEM lol.

Lucretia4711d ago

prob is the pro controller looks unconmy for fighting games action games and even shooters. the placement of buttons is waaaaaay off. i cant imagine playing a shooter and turning the camera stick then letting go, having ur thrumb travel all the way down to the bottom button to jump. too slow.

fighting games....dont even get me started. but meh

Shok4711d ago

The placement is totally functional. It's just something we'll have to adjust to, since we're used to the buttons being on top of the right stick.

YoungPlex4711d ago (Edited 4711d ago )

I don't know what your talking about! I swear, if you have alien hands or are built differently than most of us, then I would agree but I'm assuming that you have regular hands like the most of us. The Wii U Controller pro is one of the most sophisticated controllers ever designed. When your thumbs are on the sticks, your thumbs naturally angle towards the positions where the D-pad and buttons are when you move your thumbs down to press them. I recently had the honor of spending some time with the Wii U in Chicago and I have to say that both controllers are a dream come true... I honestly can't wait to get a Wii U!

jboy4710d ago (Edited 4710d ago )

i love the way everyone always agrees with you , you must know what your talking about, NOT hahah

+ Show (1) more replyLast reply 4710d ago
PopRocks3594711d ago

Isn't use of the screen on the controller optional? Couldn't developers just as easily choose to either leave the screen off altogether or (better yet) use it for playing the game on the screen?

The Wii U gamepad IS its Classic Controller Pro but with a screen in the middle. Why not simply map the controls how they see fit and simply use the screen for the previously mentioned features?

This is why I believe there is a massive difference between the Wii and the Wii U; the primary feature of the Wii remote controller, being motion control, is almost mandatory for Wii games. The Wii U controller is exactly the opposite simply because it's a normal controller with a touch screen in the middle.

WeskerChildReborned4711d ago

Yea if their is no purpose for the screen, they should just keep it off or allow you to play the game using the screen.

rufusman914711d ago

The Wii U gamepad should of just been usable as a Ds 3ds or dsi like Sony is doing with the psv being their version of the game pad.

sandman2244711d ago

I have an idea third party, don't use the screen on the controller unless you want to play the game on the go.

AO1JMM4711d ago

"play the game on the go."

It isn't a handheld and is limited to a certain range of the Wii U console itself.

sandman2244711d ago

Then play it when you taking a shit. That's on the go.....

hellvaguy4711d ago

Just put random commercials on that controller screen while you game.

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100°

Why Assassin's Creed 2 and 3 Had the Best Writing the Series Has Ever Seen

IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.

RaidenBlack93d ago

A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.

ZeekQuattro93d ago

I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.

-Foxtrot93d ago

AC2 - Yes

AC3 - Urm...I don't know

I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.

It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.

Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.

lucasnooker92d ago (Edited 92d ago )

I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though

isarai92d ago

Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game

90°

Top 7 Best PS3 Platformers

A little-known game Puppeteer is on this list for the best PS3 platformers.

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hardcoregamer.com
gamerz113d ago

Little Big Planet, lol. No.

paddy95113d ago

LBP3 and rayman legends are the best here.

jznrpg112d ago

Puppeteer is really good. Nobody played it because it came out right before PS4 came out. When I went to pick up Puppeteer from GameStop some people were trading in their old consoles for PS4 preorder.

130°

Will There Ever Be A New Rayman Game?

Ubisoft barely have a leg to stand on lately, so do they need to crack open the vaults and return platforming royalty to glory for some goodwill?

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culturedvultures.com
-Foxtrot474d ago

We need Rayman 4, they could make a great platformer game if they wanted. With the open hub levels and the like.

Better than relying on Rabbids and Assassins Creed all the time

Profchaos474d ago

Yeah agree id love a Rayman 2 style 3d platform game over another 2d platformer I know people loved legends but it never gelled with me same as Rayman 1 back in the day on PS it just felt like a average platformer with sonic and Mario offering something better on what was then last gen hardware

Terry_B474d ago

Yes..but I am sure it won't be the Rayman game fans want. Not from the company that is Ubisoft today.

mastershredder474d ago (Edited 474d ago )

Ancel is retired from games. His hoodlum/rabbid team are doing their own thing. It would not be the same if Ubisoft did.

Profchaos474d ago

Probably far more profitable to make low effort Rabbids games aimed at kids over a next Rayman

Chocoburger474d ago

Experience points, skill trees to fill up, level gating, endless menial tasks and side quests, constantly scrounging for resources. Always having to upgrade your gear. A.KA. "The Ubisoft effect".

No thanks, don't ruin Rayman's legacy.

Profchaos474d ago

Sure there will be it'll launch right alongside the next splinter cell

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