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30°

Ubisoft Says Players Will Have To Make Tough Choices In Splinter Cell: Blacklist

Splinter Cell: Blacklist made an impressive showing at E3 and Ubisoft is gradually telling us more about the new game, with the latest being centered around some sort of player choice system. Speaking in an interview with GameInformer, Ubisoft creative director Maxime Beland said that the player is going to be forced into making some “unsettling decisions and this is a key part of the Splinter Cell: Blacklist experience.

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zoknowsgaming.com
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Community4295d ago
dedicatedtogamers4295d ago

I hope the game goes back to the classic Splinter Cell style. Conviction was cool, but it didn't feel like Splinter Cell. Hopefully, the multiplatform status of this game will push Ubisoft to make it better.

Wuu4295d ago

What are you even saying? I hope! There is no hope! It's will be high paste actions shouter, press one button and magic happens on screen. Every 14 years old xbox user will feel like bad ass, and every 28+ old user will be facepalming as he understand, her we go again, i playing scripted scenario in close corridors. Press A to open door, ah door is stuck, press A rapidly, A A A A A...

IIC0mPLeXII4295d ago

I am really getting tired of all these games coming out boasting that phrase "make tough choices" whew chills.

60°

Ubisoft's Recent Antics Have Me Fearful For The Sands of Time Remake

Hanzala from eXputer: "With Ubisoft's practices becoming increasingly anti-consumer lately, the destruction of The Sands of Time Remake looks almost inevitable."

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Community7d ago
thorstein7d ago (Edited 7d ago )

Hey Ubi, here's a gun, don't shoot yourself in the foot.

*Ubi takes gun, aims at foot, empties clip*

Chocoburger7d ago

At this point, only dummies have any hope left for Ubi-junk games.

50°

Disney adds Blizzard and Ubisoft veterans to its games leadership team

Top executives including games boss Sean Shoptaw have also been promoted…

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videogameschronicle.com
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Community14d ago
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ashreal16d ago
100°

Behind XDefiant's Toxic Work Culture, Crunch, and Years of Delays

Behind XDefiant's toxic work culture, crunch, delays, and a group of directors and managers internally referred to as 'The Boys Club'.

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insider-gaming.com
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Community27d ago
just_looken27d ago

Man the industry just keeps on going with all this bs and to think this is ubisoft again remember what happened with that skull bones team same crap.
https://www.theverge.com/20...

This game will be tossed out broken unplolished with a bloated budget trying to be cod but will fail sense ubi can get there shit in order. If i was me i would have gotten rid of this boys club asap there is alot looking for work out there.

jznrpg27d ago (Edited 27d ago )

Every industry has these issues

Some companies I’ve worked for were great and some were toxic as hell (UPS when I was a teenager was extremely toxic and I have heard it still is) It all starts at the top. They either hold people accountable , set standards and treat people with respect or the crap rolls downhill.