50°

Creating Audio That Matters

"Immersion" has become cliché. It's often just another buzzword when talking about how great a game is, but it's all too infrequent that those discussing games will actually break down the finer details of what that immersion entails.

Like all pieces of the puzzle that is game design, audio must work in concert with graphics and game mechanics to help immerse the player into gameplay experiences of all shapes and sizes through its ability to convey vast amounts of the detail to the player, often without their knowing.

J White, Martin Stig Andersen, and Thom Kellar, of Visceral Games, Playdead, and Freshtone Games respectively, are three sound designers who have ample experience in creating such audio experiences.

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gamasutra.com
DrVosknocker4714d ago

One more thing to add to the list of what more power of the next-gen can bring. Higher quality, very detailed and accurate sounds.

ab5olut10n4714d ago

it's still up to your speakers though. this is a good article, could have been more in depth.

GuyThatPlaysGames4714d ago

Agreed. You must have really good speakers to truly appreciate the audio a game has to offer. I have my PS3 sound through my tv as well as my BOSE surround. At times I just use the tv but when I crank up the BOSE, you can really hear every little noise that you couldn't hear before with just plain tv speakers.

ab5olut10n4710d ago

i have a 5.1 surround, a little old, but in a large living room with the speakers spread out at all corners it sounds amazing, from the bombast of bf3 to the soft strains of Limbo.

130°

The Epic Games Store Has Two More Freebies for You

The Epic Games Store has a couple of fun games waiting to be added to your library.

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terminalgamer.com
90°

Where on Earth Is Playdead’s Next Game?

TNS: Eight years ago, Playdead revealed it was working on its next game. But since then? Almost nothing. So what exactly has happened?

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thenerdstash.com
Terry_B146d ago

Yeah..its a shame that it took and takes them so long for their 3rd game.

FTLmaster146d ago

Whatever it is, I'm sure it'll be worth the wait.

40°

What Happened To… Visceral Games

Visceral Games, formerly known as EA Redwood Shores, was an American video game developer studio owned by Electronic Arts. In 1998, Electronic Arts moved from San Mateo, California to a new corporate headquarters building which they had constructed in Redwood Shores, California. In this move, they founded a new division at this location, named EA Redwood Shores, which operated under the general ‘EA Games’ brand.

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pslegends.com
Relientk77236d ago

They ded. One of many studios killed by EA.