GamesBeat's Jeff Grubb: In early 2001, I was 17 and Tony Hawk Pro Skater 2 was the perfect video game. I was never a “sk8r boi.” Avril Lavigne never sang “see you later boi” to me. Yet, like countless others, the arcadey skate-boarding simulator swallowed my life in a year-long blur of Pop Shove-Its and 540 Japan Airs.
THPS2 just felt right. Now, more than a decade later, the game’s fans would recognize that feeling instantly, and they would know if something was off.
Somehow, with that burden on its shoulders, Tony Hawk Pro Skater HD developer Robomodo maintained the essence of what made the Tony Hawk games so important and delivered a product that also just feels right. Unfortunately, it kept some of the more archaic game designs.