IncGamers: Lionhead are working hard to laid rest to the idea that Fable: The Journey is a casual, throwaway Kinect title.
Just because it's 30 hours long doesn't mean it's good Lionhead, it still looks like a boring on-rails casual kinect title. sorry, this will be the first Fable game I wont be buying (not including that arcade title)
Surley if it's on rails though the game would be longer. Not being able to speed run through it because your locked in place for the entire game, of course it's going to seem long This looks terrible, judging from interviews with Gary Carr it seems like the team didn't enjoy making this. It was Peters idea, not theres. I'd rather they made a new game or get to work on a next gen Fable game. Must be hard to try and make a game you don't want to make the best you can.
i wonder though how it's 15 hours for someone that knows it and 30 hours for someone that doesnt. if its on rails how can it be twice as long?
how did you get the feeling that they didn't enjoy making it it clearly said that they were excited and happy with what they had in the early stages because they were doing something different new innovative. The article started going into a negative vibe once it addressed the mass amounts of criticism from literally about 2 minutes of game play. Just try to put yourself in his position your developing a kinect game thats not a sequal but sort of a side project like the fable muppets game for the kinect everything works and previews with reviewers were great but then you come home look on say N4G then theres an article about the game youve been working on putting precious time into because you belive it can work but low and behold there's countless comments about the game being trash or its trash because kinect is involved comments that affect others which can lead to lower sales and not only that low morale. So you have a product thats going well and is looking to be pretty good but your selling it to consumers who are so blinded by the crazy speculation of early kinect titles being for kids and on rails and that they are all just plain horrible not because they've tried them but because its what everyone else is saying what they believe. Its not the kinect its the criticism, say your making something that was good and different and when you presented it to people they enjoyed it but then you post it on the internet and give them say a small glimpse of your project not giving man details pertaining to it but still showing them what your doing and then as soon as your done you just get a bunch of BS speculations from people who haven't even laid sights on anything besides the title.
so 30hrs of wailing your arms around not being able to move your character O.o
I thought they alredy said that this game is NOT on-rail o_o
it was on rails then they remade it with a free movement but they said it didnet work well ( probably due to the way in which you use different spells) so they went back to on rails, The part that's mainly on rails from what ive read are the dungeons there's some movement with the horse carriage.
>.> i dont see why its so un appealing its more exercise than say 60-70 hours of pressing buttons.
What a waste of talent doing crap games like this. I really enjoy Fable games, but they just ruined it.
5 hour game that includes 25 hours of resting the body parts. i will still rent it, I have loved the fable series and don't see why i should skip this just because its kinect enabled and on rails.
I would rather flush my head in the toilet for 30 hours than play this on rails wagon sim.
Get ready to start flailing your arms for 30 hours. (maybe a kick or two)
Not to mention, the shittest
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