ZD writes: I’ve always loved some of the central towns in the Zelda series. They help provide an anchor for Link’s quest and give the player a break from some of the more strenuous adventuring and puzzle-solving, offering new opportunities for item acquisition. The Zelda series has had some truly spectacular towns, and they’ve always helped add to the flavor of the game as a whole and to their locations.
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.
I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.
one i really loved is in wind waker at the end after finding the 8 pieces and where the colors are b/w and the monsters turned to statues. amazing art style!
I think Wind waker is a bad zelda game but it's definitely the game with the best artistic style and design.
wind waker was a very boring zelda game with very short castles and extremely long boring sailing sessions. Great style but poor content imo