Edge reports: Sony lost out on the chance to release million-selling indie adventure Limbo before Microsoft because it wanted rights to the IP, the company has admitted.
Speaking at the Develop Conference in Brighton last week, Sony Computer Entertainment executive producer Pete Smith admitted that the company was in talks with Danish studio Playdead about releasing Limbo exclusively on PSN. Talks broke down, however, after Sony insisted on retaining IP rights as part of the deal.
I dont blame Sony for trying to own it, its a GREAT little game, one of the most enjoyable games ive played this gen
I dont understand this bit "but it would have done much better had Sony got there first" my logic tells me the more platforms your IP is on the more it well sell
Can't say I blame them. After what happened way back when with Crash and Spyro they won't take any chances.
Studios should never sell their ip rights to any publisher
This was a pretty overrated game. This would fit the black character scheme though- Game and Watch for SSB. Limbo boy for PASBR.
They did the same thing with Ratchet and Clank, Resistance, Journey, Heavenly Sword and all their other 2nd party games that they have published.
It's not unlike them to want IP rights. I'm glad PlayDead held on to their guns and their IP!
At least releasing on xbla first means the devs get to keep rights to their hard work, as opposed to having SONY own all rights.
I love Limbo, can't wait for the follow up.