IGN: "Despite a popular fan petition, Namco has stayed with its decision to use Microsoft's online service for the PC version of Dark Souls. "
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
WHAT!!??
No reason to buy this game on PC, no graphical improvement and GFWL, means, no no Steamworks for mods! Except if you don't own console.
They honestly shouldn't have bothered. It's just a bad port at this point. They should have just allocated the resources toward their next game, and have it built with the PC in mind from the beginning, including full Steam support.
I really don't have a problem with GFWL. You don't need Gold to play multiplayer, and it's nice to say hi to my Xbox Live friends that I only see for a week every year when Halo/Gears of War comes out.
well......its better than nothing I guess.
least us us console owners will get the dlc