Jim Rossignol writes:
Let's get this straight: of all the hackandslash games of recent years it's been the Devil May Cry games that have best held my attention. I like their ambivalent tone and their over-designed world: the baroque-modern towns with magic swords and buses. It's a grand contemporary fantasy, and it doesn't falter. It's also a mechanically pleasingly fighting game. Guns and swords: it's all about how the fighting looks, and you have to respect that in a game. Devil May Cry 4 certainly doesn't get shy on that front: savaging multiple enemies with a giant, blazing sword and a gigantic, ammo-free pistol is once again the central beat of the game. The frenzied demon-killing doesn't seem to have lost its touch.